Well, accomplishing things while you're recovering frm a hospital stay is problematic, to say the least!
I have all the parts for my new 3D production machine, but because of the antifungal I'm continually tired and a touch fuzzy of brain - not a state to be in if you're assembling a computer! So, that's going to have to wait (sigh) until I'm off the antifungal in 10 days.
In the meantime, I'm reorganizing all my 2D and 3D art assets to make it easier to run a production pipeline. This arrangement will eventually migrate wholesale to the new machine, but it's going to be a while.. at least I can do it while I'm not 100% so that SOMETHING is getting accomplished!
I'm also running tests on the various software packages I have, to determine optimal flow.. I'm pretty happy with everything at this stage and am just creating small scenes and studies to better learn the strengths and weaknesses of each tool. At this point I'm 100% convinced I don't need more software, I just need to learn what I have and fill in the missing bits of 3D art assets that I somehow managed to forget to buy.
I already have a Scrivener project for TVC, so I'm good to go there. The original Vicky Diaries is part of the project archive, and all my old notes, so nothing That Has Passed(tm) is lost.
Hopefully this weekend I can get a character study for Decay (one of the Lords of Karma) done and up here. I have all the art assets, I just need to Sit Down And Do It(tm).
This weekend is complicated by my need to go buy more meds, get a cane to replace my crutch, and do a LOT of annoying laundry! What a bother! But little by little I'm clearing the deck to focus on TVC.
Oh, and horror of horrors, I've re-discovered INTERACIVE FICTION, so you might se the random text adventure turn up here - free to download and play! It ties in with my writing and 3D art nicely, I think, and it's about the last place that a solo writer can create a game without a $10M budget and a team of dozens.